It would be a catastrophic failure if Facebook doesn’t become a mobile revenue juggernaut (much more so than their already impressive take, that is).
They have 3 of the top 6 Android apps. That’s without Home having any scale.
It would be a catastrophic failure if Facebook doesn’t become a mobile revenue juggernaut (much more so than their already impressive take, that is).
They have 3 of the top 6 Android apps. That’s without Home having any scale.
— http://www.forbes.com/sites/chuckjones/2013/03/06/it-is-very-tough-for-a-new-app-publisher-to-gain-traction/ (via screengeek)
It’s hard to build a breakout brand, regardless of the channel and how much time people spend there discovering new shiny things.
Or
People are prone to be loyal and follow brands across screens. At least first and foremost.
(Source: futuretechreport)
There’s an article in Media Post today challenging the industry to get a better grip on what we’re talking about when we criticize mobile ads succumbing to false clicks due to errant taps and/or bots gaming the system.
I’ve argued in the past that this syndrome is more common in network or long tail commodity inventory due to cost-per-action monetization or app store ranking manipulation.
But it would be extremely useful for anyone with skin in the mobile advertising game to get a clear read on the degree of impact false clicks have by:
If you want to buy mobile advertising inventory cheaply, that’s easy enough to do.
People are vacuuming up mobile content to the point demand may forever be playing catch up to supply. That will definitely drive price down. It’s cheap because it’s plentiful.
The other reason things are inexpensive is because they’re poor quality.
Only one of those factors is a buyer’s advantage. If you’re buying mobile inventory really cheaply, maybe it’s worth asking who’s got the advantage.
Good read from today: Three tenets: mobile moments, mobile-first ideas and mobile paid media.
As I’ve mentioned before, mobile succeeds at moments of inspiration (wants) + perspiration (needs). A moment of inspiration can be as simple as the need to be informed or entertained. Respect the fact users may be time starved or may be addressing you in grazing moments of downtime. Regardless:
In a paid media context, the mobile moment base unit is still the view. Active sourcing of content does imply relevance creating targetable dimensions that go some way to (temporarily) resolving the challenges in tracking users across screens and properties.
Discussed again today, but probably implicitly understood always, lots of online display ads don’t get seen.
Not to deliberately simplify things, but it should be acknowledged that an advantage of mobile is the (very common) one ad per page approach.
For most publishers that’s a top of the page placement with a very high share of the eyeball.
It’s a good first step for understanding mobile high click through rates.
Getting attention…the first step, right?
“People notice if you’re not optimizing for mobile and ignoring mobile users and their experiences can cost publishers.”
So here’s an interesting and, ultimately, positive development. Digiday reports that many leading US publishers are resisting turning over their mobile inventory to ad networks and selling it directly.
The main reasons seem to be understandable distaste at sharing mobile ad revenue and the fight to protect price premium against a commoditization of inventory.
Networks, blind or partially blind networks especially, fuel a race to bottom in inventory pricing. Whether through CPM or CPC/CPA models, theirs is a volume business. The most inventory sold wins and winning that game means offering the lowest, still viable, price.
Because there’s currently an over-supply of mobile inventory (read: advertisers aren’t keeping up with consumers) networks often fail to deliver on promises to spike publisher fill rates because they sign up as many partners as they can and need to spread the love around.
The other problem for premium publishers is that many of those network advertisers are smaller app shops or other commodity mobile content advertisers that lack the brand cache that “premium” publishers like to see on their sites & apps.
The article goes on to point out a couple things that I agree are legitimate challenges for the mobile advertising space:
Now there are many reasons that’s true. Some of which are addressed below and others include the dynamics of media buying (and that’s a whole other complicated discussion).
There’s some other things to consider as well:
The ability of publishers to protect price premiums and nurture further big brand spend depends on a couple of things:
This is a topic I’m invested in daily. I expect I’ll be back to each of these items soon and regularly.
Or apparently not.
This is a couple weeks old now, but I doubt much has changed. It seems that only about 40% (38.6% to be exact) of publishers are monetizing their mobile sites with advertising.
This seems odd. Since most publishers make money from ad revenue…
I can understand the argument that they want to learn how to drive the best mobile ad experience first. Or that the audience is small so monetizing it via ads it’s hugely lucrative. But both of these are very short-sighted approached.
Wouldn’t you want to get ads in there from the beginning to both avoid customer disruption/backlash when you do introduce them?
Wouldn’t you want to learn how to enable the best ad experiences now before the traffic does explode and brand budgets follow suit?
Now, I’m biased b/c my job is at a publisher selling and enabling mobile ad campaigns. But I’ve also seen the volume of traffic that is out there. I’ve seen the best and worst of mobile ad campaigns. And I know it’s not easy to get right.
Get on it now or get left behind.