January 6, 2012
Mobile Ads & The Prevention of CTR Depression

I see no reason why we should expect click through rates on mobile ads to go down over time.

I can’t easily cite anyone who’s currently saying they will. But that seems the common sense approach, especially given a lot of the current talk about how CTR is the wrong metric for measuring online ad performance. Time and exposure lead to erosion.

The danger of eroded mobile ad response actually happening is heightened by most current mobile ad campaigns being pretty dull. And that has nothing to do with small screen sizes, OS fragmentation or “going beyond the banner”. It has more to do with:

  • Lack of imagination or thoughtfulness in ad execution
  • Failing to avoid obvious errors (click to desktop website?!?!?!) 
  • Asking too much of the user or delivering too little value 
  • Failing to invest properly to achieve scale 
  • Failing to properly build test variables into initial campaigns 
  • Not taking advantage of advancing capabilities through solutions like rich media 
  • Lack of infrastructure investment (mobile sites/apps, clicks to bricks conversion capabilities etc.) 

But I’m not pointing fingers. For every advertiser not really trying, there’s a publisher not delivering the necessary tools to change that behaviour. We succeed together in this.

Consumers are so far ahead of marketers in mobile adoption it’s not even funny and we’re only getting started.

That’s the good news - we’re still scaling up. 

Instead of crap experiences that deter future clicks lets create ads that don’t suck and instead invite interaction. The basic tools are there and they’re getting better fast. The benchmarks and insight are emerging.

My commitment is to keep delivering both.

November 30, 2011
The Rise & Fall & Rise of Mobile Rich Media

Today I posted a bunch of tweets on an article running down a well worn view on the failings of iAd. This one.

To be fair to the author, it’s a thoughtful and accurate piece that articulates the widely accepted view of iAd in the mobile space. Basically, good idea poor execution. 

The most interesting point raised by the author though is about falling response across mobile rich media ads generally. While mobile ad response rates are higher than other display based media, and interaction rates are good as well, they are starting to decline.  

I agree. 

Frankly, there’s a lot of mAd campaigns that aren’t well executed and there’s a real risk of the vitality of the channel being strangled. 

A lot of mobile ad campaigns aren’t informative or entertaining, ask too much of the user and basically get the value exchange wrong. Just because you can do something doesn’t mean you should or that it’s actually how people do or want to do things.

Mobile rich media is thought of or often described as “an app within an app”. I’ve used this language myself. But I realize the flaw with this approach. These aren’t apps, they’re ads.

You can create app like features and offer interactive and immersive experiences, but they’re still ads. And we need to inject some realism into our expectations of how much people are willing to interact with an ad. No matter how cool it is. 

We are all learning the best way to execute mobile rich media. But going to far too early is not the right way, IMO. For mobile ads, restraint + not getting in the way of the audience is more useful. A simple, immediate ah-ha has the most currency.

This is my business. I’m involved in the concept development and execution of mobile rich media campaigns on a daily basis. I have a vested interested in the success of mobile rich media and a genuine belief in their ability to do so. 

What I’m saying is based on trial and error and an increasing and evolving understanding of how to marry good advertising and good user experience. 

Liked posts on Tumblr: More liked posts »