May 18, 2013

I will drown out with a fart app the next person who uses “the year of mobile” in my presence.

The year of mobile was the first time people slept rough to be first to get a device.

Everything since is people playing catch up or building on that potential.

April 15, 2013
It would be a catastrophic failure if Facebook doesn’t become a mobile revenue juggernaut (much more so than their already impressive take, that is).

They have 3 of the top 6 Android apps. That’s without Home having any scale.

It would be a catastrophic failure if Facebook doesn’t become a mobile revenue juggernaut (much more so than their already impressive take, that is).

They have 3 of the top 6 Android apps. That’s without Home having any scale.

February 15, 2013
Digital Diary: Are We Suffering From Mobile App Burnout? - NYTimes.com

The delta between downloaded and used is gaping.

Certainly this supports the trend away from using downloads as a measurement metric, something that the savvy have already been doing for some time now.

5:10pm  |   URL: http://tmblr.co/ZfaoHxeDRxtr
Filed under: mobile apps usage trends 
February 15, 2013
Angry Birds Need More Than Bread Crumbs

Rovio will now focus on creating more custom, integrated & “native” advertising solutions. 

To move appears to be a pivot away from (or an added layer to) their current ad monetization model which relies largely on opening up their apps to any ad network that cares to plug in an API. 

There’s an Android app from Lookout that scans apps on your phone and shows what ad networks are integrated with apps you’ve downloaded. In any list, all of them will be in Angry Birds. Here’s screen shots from 3 of the 7 networks currently integrated with apps on my phone. There’s a common theme. 

Angry Birds Network 2

Angry Birds Network 1

The amount of ad inventory the Angry Birds franchise generates would be staggering. Media dollars haven’t yet caught up to consumer behaviour so tapping as many revenue streams as possible makes sense here. But those networks are all competing for a slice of a finite pool of dollars, and taking a cut along the way, meaning the net income for the publisher is more of a trickle than flood.

For me, this announcement from Rovio highlights that while networks can play a useful role in monetizing unsold inventory, the real opportunity for premium publishers that have their own development, sales and ad operations resources is in offering equally premium advertising solutions for clients. 

The challenges with the mobile banner are well documented - though I believe some, like the fat finger syndrome, are overstated. However, complementing commodity inventory management with unique or, to address advertiser concerns about scale, more naturally integrated ad opportunities, is the better way forward. 

I advocate fewer, larger formats integrated in natural moments in the app - level transitions, load screens and other major interface changes. The added real estate and hypothesis that exposure at less in congruous moments are a better value proposition for both advertisers and audiences. 

I’ve yet to see it done well enough to say it’s the shining light for mobile advertising.  But, it’s an approach that yet to be properly realized and tested in the still nascent mobile advertising space and one worth close examination and concerted trial. 

January 22, 2013
nevver:

Never alone

Why mobile is really the “first screen.”

nevver:

Never alone

Why mobile is really the “first screen.”

November 13, 2012

Watching someone navigate a non mobile optimized site, no matter how big the screen, is like watching a cat chase a laser pointer.

Just when they think they’ve got it, the hunt begins again.

7:07pm  |   URL: http://tmblr.co/ZfaoHxXD_5ii
  
Filed under: Mobile Optimization Design UX 
September 9, 2012
If you aren’t optimized, at least be courteous. I dislike intercept pages who’s only purpose is to push app downloads. But this example from Showtime is more contextually valuable.

The page I’m looking for isn’t optimized. So rather than automatically dumping me into a subpar experience (desktop page or auto redirect to mobile home page), I’m given options: download an app, go to the mobile site or continue on to the desktop site. 

While none of the options is ideal, my expectations have been properly managed and any frustrations, which would taint my impression of the brand, minimized.

If you aren’t optimized, at least be courteous. I dislike intercept pages who’s only purpose is to push app downloads. But this example from Showtime is more contextually valuable.

The page I’m looking for isn’t optimized. So rather than automatically dumping me into a subpar experience (desktop page or auto redirect to mobile home page), I’m given options: download an app, go to the mobile site or continue on to the desktop site.

While none of the options is ideal, my expectations have been properly managed and any frustrations, which would taint my impression of the brand, minimized.

9:24am  |   URL: http://tmblr.co/ZfaoHxT3PbIX
  
Filed under: mobile optimization UX 
June 11, 2012
Getting What You Pay For

If you want to buy mobile advertising inventory cheaply, that’s easy enough to do.

People are vacuuming up mobile content to the point demand may forever be playing catch up to supply. That will definitely drive price down. It’s cheap because it’s plentiful.

The other reason things are inexpensive is because they’re poor quality.

Only one of those factors is a buyer’s advantage. If you’re buying mobile inventory really cheaply, maybe it’s worth asking who’s got the advantage.

May 1, 2012
Elasty – Mobile Phone Cover by Yoori Koo

January 7, 2012
Thinking Mobile-First

“People notice if you’re not optimizing for mobile and ignoring mobile users and their experiences can cost publishers.”

Liked posts on Tumblr: More liked posts »